A lot, actually.
I should explain something, first. For the last 7 months or so, I’ve been the Box Office Analyst for Atom Tickets, a fantastic ticketing app you can use for buying movie tickets on your phone. Every week, I break down the box office numbers for all the new releases on their news site Atom Insider, plus I do weekly previews of what’s coming out week to week.
It’s fun work, but I occasionally do features for them, as well. Recently, I wrote about the future of Pixar, which distills a lot of scattered speculation and news I’ve written about on this site. The piece should serve as a decent summary of what we know about the next decade of Pixar, and I also reflect on the studio’s past, mainly this decade in both financial and critical terms. I consider it a good read if you’re at all curious about what Pixar has in store for its fans.
Me, writing for Atom Insider:
And now, nine years later, we have Toy Story 4, which bookends a more curious decade for a studio that has undergone some dramatic changes. In that time, the studio’s co-founder and president Ed Catmull retired. Disney and Pixar’s Chief Creative Officer, John Lasseter, was gradually dismissed due to claims of sexual harassment. And the studio’s theatrical output has garnered more mixed reactions from fans and critics overall.
Pixar released just four original movies instead of eight this past decade, and only two of them — Inside Out and Coco — are widely considered to be among the studio’s better work. And yes, we’ve seen plenty of sequels and even one prequel. From the liked, but not necessarily cherished Incredibles 2, Finding Dory, Cars 3, and Monsters University, to the downright resented Cars 2.
Of course, this isn’t really a negative piece.
But if Pixar traditions hold true, Toy Story 4 might also signal a return to form for the studio when it comes to storytelling. One that is bolstered by some positive signs of change.
Make no mistake, Pixar has changed a great deal over the last 9 years. My piece hopefully illustrates how those changes appear to be for the better, and how they might result in some better movies in terms of consistent quality. You can read the whole thing here.